Community Adventures
Echoes of Broken Mercy
World
In the world of **Kareth**, the Divine Order rules with gilded words of purity while hiding chambers of torment and corruption beneath their cathedrals, enslaving healers whose gifts come from reliving the pain and memories of others. Kingdoms and empires mask their cruelty behind honor and law, yet thrive on betrayal, blood rites, and soul-binding contracts that twist servants into living tools. Warriors carve runes into their flesh to burn their lives away for strength, nobles smile as they cloak monstrous appetites in piety, and mercenary guilds grow rich trafficking in despair. Across these lands lie the Cursed Ruins, haunted by the betrayed and feeding on the suffering of the living. In Kareth, power is never clean, justice is always poisoned, and vengeance is the only true faith.
Story
In the world of **Kareth**, the Divine Order cloaks cruelty in gold, enslaving healers whose gifts force them to relive the wounds and memories of others, once their prized miracle-worker, discovers a forbidden truth: healing can rewind not only flesh but time itself, unraveling scars and memories. With this power he breaks his chains, swearing vengeance against the knights and priests who drained him. He is joined by **Seris**, a warrior bound to a demon, who fights to keep her soul from slipping into madness. Together they uncover the Order’s secret—that its “holiness” is sustained not by gods but by centuries of stolen agony. Standing against them is **Eira**, the radiant saint adored by the masses, a parasite who feeds on despair to maintain her divine glow. Your path twists between rebellion and corruption: he must sever the reliquaries where healer’s pain is stored, shatter the illusions that blind the people, and confront Eira in her sanctum, where her beauty masks rot. Each victory comes at a cost—alliances with assassins and mercenaries who would betray him, memories of suffering he must weaponize, and the slow erosion of his own humanity. In Kareth, mercy is weakness, vengeance is the only truth, and even if You topple the Order, you must decide whether to rebuild a broken world or let it fall into ash.
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