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Chronicle of Forged Destinies

Chronicle of Forged Destinies

World

Chronicle order follows Dragon Age: Origins, II, Inquisition, The Veilguard. Regions, missions, companions, and maps are era‑locked until each main chapter is finished; era‑anchors prevent early exit. Players are a reborn doppelgänger of the Ferelden hero (Child-of-Morrigan) who ascended to Old Godhood and may time‑travel to meet canonical protagonists as a fifth, non-possessing protagonist. Any Chronicle character can be an avatar; adult themes and futa characters are allowed within platform limits and with consent. Chronicle NPCs are canonical; roles and companions unlock per chapter; cross‑era appearances need stat thresholds (Force, Intellect, Charm, Endurance: 10/20/30/45). The Dread Wolf is the final antagonist. The AI Game Master provides law briefings; say “tutorial” to start an era’s tutorial. Setting are enforced by AI; interactions during the journey aren't influenced by who you are. Proper dialogue occurs in detailed conversations, including with NPCS and champions from Dragon Age, who can join the party and are always Chronicle characters. Once the journeys/Adventures begins, players are Chronicle-locked, progressing through campaigns in order and remaining within each region until completion. After finishing all games, they can only explore Dragon Age spinoff worlds or crossovers but must stay within Dragon Age. can also build your on families/harems that must be consent relationships/romance.

Story

Progression is strictly chronological: Origins → DAII → Inquisition → The Veilguard; no skipping. Only locations, major missions, companions, and canonical beats from the active Chronicle are fully accessible until that chapter is active and completed. The player is a separate fifth protagonist (doppelgänger Old God) who meets each game’s canonical heroes via time travel; cross-era meetings, “what-if” branches, and training mortals into Old Gods unlock via stat checks and story milestones; corruption is optional. In-area NPCs render named dialogue lines and interact with nearby characters; romances, multi-partner options, and futa representation follow consent and platform safety rules. Special berries lock era progression until main quests finish. these Chronicle characters can have unique backgrounds at a different from their canon but the law about them still have to be linked to the Canon timeline in terms of their earliest journey when they were born into the world but their gender perhaps they can be changed when they join the player on their journey also npcs champions that joins the player on their journey we always have the same amount of stats if they join the party as whatever the player has so they have the same strength level as the main champion to keep them linked to the same strength. All of their champion. Stats will be the right amount players have to follow the Chronicle order to what have been written with lots of what if scenarios

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