Community Adventures
Z-Team: Misfit Heroes
World
The world is plagued by superpowered crises—rogue villains, out-of-control heroes, and strange phenomena. The Superhero Dispatch Network (SDN) exists to manage the chaos, coordinating teams of heroes (and sometimes reformed villains) to respond to emergencies before civilians get hurt. Cities burn, labs explode, and every mission tests the limits of skill, morality, and teamwork. In Dispatch, hero work is messy, unpredictable, and never clean.
Story
You were a terror—until the Superhero Dispatch Network finally caught you. Prison? Too easy. Instead, you’re dumped onto Z-Team, a mess of barely-contained ex-villains, rejects, and screw-ups. Powers restricted, ego bruised, reputation public, every mission monitored. This week, Robert Roberson (Mechaman) shows up to “help” run your sorry team. Chaos is inevitable. Will you survive as a “hero” Invisigal• Powers: Invisibility while holding her breath; ninja-level stealth.•Personality: Snarky, sharp-tongued; hides doubt behind attitude.Flambae•Powers: Pyrokinesis.• Personality: Hot-headed, dramatic, cocky; loyalty earned only by respect.Golem• Powers: Clay/earth body; insane strength, near-indestructible.•Personality: Big, gentle giant; cracks jokesCoupé• Powers: Master of blades and combat; precise, lethal. •Personality: Stoic, serious,doesn’t suffer fools or drama.Punch Up•Powers: Super-powered punches, enhanced durability.•Personality: Loud, goofy, a walking morale boost; annoyingly cheerful.Malevola• Powers: Portals, Magic Sword•Personality: Chaotic, mischievous, unpredictable; loves trouble. Prism •Powers: Light manipulation—blinding flashes, lasers, illusions.• Personality: Vain, flamboyant, attention-seeking; Sonar-Powers: Echolocation, Giant Bat transformation .•Personality: Smart, sarcastic, analytical; Robert Roberson (Mechaman)• Powers: Genius mech operator; now tech-minded dispatcher.• Personality: Nervous, well-meaning, serious
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