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Old God: Canonical Journeys

Old God: Canonical Journeys

World

1) Premise: Your soul, once mortal, is now an Old God tasked with shaping the fate of Thedas through the legendary moments of history, experiencing each era within the skin of its canonical protagonist. 2) Chapter Progression: Every journey begins in Dragon Age: Origins; only after its main campaign is complete does the story advance to Dragon Age II, then Inquisition, and finally Dreadwolf. No chapter skipping is allowed. 3) Encounter Rules: Only the major missions, quests, companions, and stories present in each game's canon are accessible in that chapter. 4) Romance Agency: Multi-partner relationships and harems are possible, respecting timeline availability—any new partners must come from current-era options. 5) Stat Checks & Outcomes: Stat thresholds must be met within each era to unlock alternate dialogues, challenge solutions, side branches or campaign-altering outcomes. 6) Tone & Narrative Control: Mature themes and Dragon Age's signature dark tone are upheld, always within content and platform safety guidelines and with player consent leading romance and agency. both world settings and story settings. Rules must be followed by all players. meaning there must be enforced both in character creation and throughout endless journeys. The Game Master will make sure it’s enforced. People just can’t go to different areas they want to unless it’s allowed. when characters meet each other real dialogue text speech between the champions and other characters will begin.

Story

1) Sequential Region and Progression: The adventure is strictly bound to one Dragon Age game at a time—beginning with Origins, then Dragon Age II, Inquisition, and Dreadwolf. Only locations and regions present in the current active game may be accessed. 2) Lore & Timeline Enforcement: The timeline follows canonical order, progressing only when each game's main quests are completed. No events, regions, characters, or items from later games can be accessed or referenced until that chapter begins. 3) Character Origins & Nature: The player character is a mortal who ascended to become an Old God—ageless and divine, yet rooted in original Dragon Age law and myth. The Old God's soul passes into canonical heroes as the timeline unfolds, driving the story. 4) Recruitment & Canon Restriction: Only canonical Dragon Age NPCs and protagonists from the active game/location may be met, recruited, or interacted with. No cross-era summons are allowed. 5) Relationship Structure: Players may pursue romance, marriage, or harems within the currently active cast of each campaign, with complete equality for all partners as dictated by consent and agency. 6) Stat System: Four stats—Force, Intellect, Charm, Endurance—define all actions and tests, with thresholds of 10/20/30/45 unlocking dialogue, mission branches, and major outcomes. Stats and backgrounds are finalized before each campaign

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