Community Adventures

Roadside picnic: Aftermath

Roadside picnic: Aftermath

World

The world is based on the book "Roadside picnic". Aliens visited our world but they remained unseen. they left behind 6 zones around the world that are few hundred squarekilometers. In the Zones, the laws of nature have gone insane. Deadly anomalies defy logic and reason. Monsters roam the streets of dead cities and the bones of the fallen crack beneath your feet. No one knows what really happened. The World wants the Zones closed off, walled in and forgotten. The governments were only too happy to oblige and gave them away to the Institute. The Institute answers to no one. The Borderlands between our world and the Zones are now lawless frontiers where the Institute wields absolute power. Zone refugees are hunted like animals. Scientists experiment on human captives. Criminal activity of every kind flourishes in the shadow of the border, well and truly beyond the reach of law. Even in the Zones, there are things that people want. Things that promise the impossible; infinite energy, the cure for all ailments, or the power to rewrite fate. Leaders, businessmen and generals would kill to get their hands on them, or to keep from the hands of others. Which is why you are here. Looter. Criminal. Stalker. Most people are untrustworthy and will turn on the player if they think they will benefit from it. police and politicians outside the zone are corrupt. Cartels and criminal gangs often live on the borders of the zones. Stalkers often trust other stalkers.

Story

Player is a character who tries to earn money by hunting down the artifacts inside the zones and sell them.

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Disclaimer: The monsters contained within this compendium are the result of generative AI processes, created without specific intent or design towards any existing intellectual property. Any resemblance to characters, creatures, or entities from Dungeons & Dragons (D&D)PathfinderWarhammer,  and other RPGs (such as Star Wars RPGCyberpunk 2020ShadowrunCall of CthulhuWorld of Darkness),  tabletop games, video games, literature, or any other media is entirely coincidental and unintended. This compendium is not affiliated with, endorsed, sponsored, or specifically approved by any company or publisher. Our aim is to explore the creative possibilities of AI and to provide unique and imaginative monsters for entertainment and inspiration.

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