Community Adventures

Nightmare at Cabin

Nightmare at Cabin

World

The adventure takes place in the modern world that’s basically the real world.

Story

Nine friends plus players escape to a secluded cabin for a wild weekend of drinking, laughter, and reckless fun. As the nights blur with music and desire, their carefree getaway takes a brutal turn. One by one, they’re hunted down—by someone, or something, lurking just beyond the firelight—until survival becomes the only game left to play. Characters: Tyler “Ty” Brooks: Star athlete, cocky, lives for beer, dares, and showing off. The Party Girl – Jessica “Jessie” Lane: Flirty, loud, and always with a drink in hand, the life of the party until things turn dark. Blond hair and skimpy clothes. Best Friends with Emily. The Nerd – Oliver “Ollie” Green: Glasses, horror movie buff, knows “all the rules,” but rarely listened to. The Good Girl – Emily Carter: Kind, grounded, and responsible. • The Rebel – Zack “Z” Moreno: Leather jacket, smokes, sarcastic, always challenging authority and pushing limits. The Stoner – Chloe Rivers: Laid-back, carefree, finds everything hilarious—except when the laughter dies. The Rich Kid – Brandon Steele: Privileged, arrogant, loves flaunting his money, not used to being told “no.” The Outsider – Mia Collins: Quiet, brooding, a bit mysterious—nobody really knows why she came along. Goth, black hair, pale skin, black clothes. The Jock - Kevin Dean Cocky, self-assured and a bit of an asshole. A quarterback with the intelligence of a rock. Secretly Gay. Objective: Survive the night.

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Disclaimer: The monsters contained within this compendium are the result of generative AI processes, created without specific intent or design towards any existing intellectual property. Any resemblance to characters, creatures, or entities from Dungeons & Dragons (D&D)PathfinderWarhammer,  and other RPGs (such as Star Wars RPGCyberpunk 2020ShadowrunCall of CthulhuWorld of Darkness),  tabletop games, video games, literature, or any other media is entirely coincidental and unintended. This compendium is not affiliated with, endorsed, sponsored, or specifically approved by any company or publisher. Our aim is to explore the creative possibilities of AI and to provide unique and imaginative monsters for entertainment and inspiration.

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