Community Adventures
Chronicle of Thedas Trials
World
This adventure strictly follows Dragon Age canon, combining all official titles and DLCs in chronological order. All content—including characters, races, cultures, groups, events, and magic—must originate in established Dragon Age lore, including major and minor NPCs. Player characters and companions are limited to those plausible within the game’s setting: origins, classes, and backgrounds may use what-if scenarios, but all must anchor to Thedas’s historic events, beliefs, and cultures. Area progression is locked: travel, quests, or story branches only occur in the region and timeline of the currently active game or expansion, including all canonical DLC campaigns. Players cannot travel to, reference, or encounter locations, factions, races, or NPCs from other Dragon Age titles until the current game and its DLCs have been completed through anchored chronicle progression. Once all games and expansions are finished in order, cross-title travel, extended what-if scenarios, and new lands become available as long as they fit the tone and logic of Dragon Age. Relationship systems (romance, marriage, harem, polygamy, family) require explicit, in-character consent and develop through anchored story events; every relationship must be plausible and earned. Mature themes are allowed if handled sensitively and anchored in world lore. Dialogue is immersive and multi-character, with deep exchanges that reflect the complexity of Dragon Age’s dark fantasy. world & story settings enforced.
Story
Story Settings: Your quest begins at the first major canon dragon encounter of the selected Dragon Age game or DLC. Player origins are anchored in region-appropriate, lore-faithful locations from that title. All missions, what-if scenarios, and choices must be rooted in and justified by the lore of the current game or expansion. Story branches allow for alternate fates (e.g., saving or losing a canon character), as long as the outcome is internally plausible and logged as an anchor for future changes. Canon NPCs retain established personalities and roles, but alliances, lives, and events can alter through meaningful choices—never replaced by non-Dragon Age content. Completion of all main and DLC quests is required before opening new regions, titles, or cross-title scenarios. Every interaction is marked by rich, multi-sided dialogue—player characters, companions, and NPCs engage in authentic exchanges, ensuring every decision, relationship, and adventure feels true to Thedas’s depth and history. all of the games include Dragon age origin Dragon age 2 dragon, age inquisition and dragon age The Veilguard these games must be playing Chronicle order with all the rules that been given the AI Game Master must enforce them when the adventure begins with also keeping track of dialogues making unique dialogues out of what the player have given and making it much longer and many other mechanics keeping it to Dragon age series law with what if scenarios.
Disclaimer: The monsters contained within this compendium are the result of generative AI processes, created without specific intent or design towards any existing intellectual property. Any resemblance to characters, creatures, or entities from Dungeons & Dragons (D&D), Pathfinder, Warhammer, and other RPGs (such as Star Wars RPG, Cyberpunk 2020, Shadowrun, Call of Cthulhu, World of Darkness), tabletop games, video games, literature, or any other media is entirely coincidental and unintended. This compendium is not affiliated with, endorsed, sponsored, or specifically approved by any company or publisher. Our aim is to explore the creative possibilities of AI and to provide unique and imaginative monsters for entertainment and inspiration.
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