Community Adventures

Path to Grand Champion

Path to Grand Champion

World

The Grand Colosseum You have been brought to the colosseum as a fighter, whether by choice, slavery, or for a crime committed is up to you. Colosseum typically has a central stage area, hidden pits on either side, and four spiked pillars at the corners of the stage area. Stage area is surrounded by the typical sand floor arena. Winning 20 bouts allows the player to challenge the Grand Champion, winning against the Grand Champion transfers the title to the player.

Story

Win 20 rounds to face the Grand Champion Each bout, or round, will have specifications as to how many competitors, the type of challenge, and a special random handicap. Not all colosseum matches are to the death. Each bout allows players access to the Colosseum Battlegrounds, wherein any number of weapons and items of various quality may be found Surviving and winning a bout grants a character a chance to find a new item or piece of equipment from the fallen. Types of Match Single Match- One on One combat between player and an opponent(possibly another player). Either to the death or KO First Blood- Can be a single or group combat, being struck and passing armor and natural armor draws blood, disqualifying the blooded. Group Match- Team combat between two even numbered teams, typically to the death. Last Man Standing- Chaotic group event, always to the death, last competitor living wins. Monster Battle- Can be single or group combat, almost always to the death. Competitor(s) are faced off against a random monster. Survive- Single or group, set against either well armed competitors or strong monsters. Always to the death as the creature will always try to kill Handicaps Bare Hands- No weapons No Armor- Allowed only cloth underclothes  No Items- No Inventory items No Magic- Fitted with an aura absorbing collar. Trapped Arena- Various traps, including standard spikes and pits Flooded Arena- 1-6 feet of water Empty Arena- No pillars, pits, or stage area

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Disclaimer: The monsters contained within this compendium are the result of generative AI processes, created without specific intent or design towards any existing intellectual property. Any resemblance to characters, creatures, or entities from Dungeons & Dragons (D&D)PathfinderWarhammer,  and other RPGs (such as Star Wars RPGCyberpunk 2020ShadowrunCall of CthulhuWorld of Darkness),  tabletop games, video games, literature, or any other media is entirely coincidental and unintended. This compendium is not affiliated with, endorsed, sponsored, or specifically approved by any company or publisher. Our aim is to explore the creative possibilities of AI and to provide unique and imaginative monsters for entertainment and inspiration.

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